Showing posts with label Smartphone. Show all posts
Showing posts with label Smartphone. Show all posts

Friday, March 23, 2012

FEATURED Now is the worst time ever to buy an Android phone


By:  | Mar 22nd, 2012 at 01:05PM

Android phones have never been as impressive as they are today. They have never been as responsive, as slim or as powerful. Their displays have never been more vivid or more stunning. Their data speeds have never been as fast. Competition is now hotter than ever before in the smartphone market and consumers are reaping the benefits. At its core, each and every new smartphone that launches is an engineering feat that simply could not have existed a few short years ago. And yet as amazing as the current crop of smartphones might be, there has probably never been a worse time in Android’s brief but storied history for savvy users to buy a smartphone.
A quick glance through the smartphone catalogs of each of the four major wireless carriers in the United States reveals a terrific array of Android handsets. There is certainly no shortage of gigahertz or gigabytes, and spec sheets in general have become laundry lists of cutting-edge technology. More importantly, of course, this new breed of Google-powered phones offers performance that is far more responsive and fluid than previous generations of handsets. But as impressive as these devices are, right now is a horrible time to buy any of them.
Things are about to get a whole lot better.
For tech savvy smartphone users, committing to a two-year contract is brutal. Mobile technology moves so fast that smartphones can seem outdated just months after they launch. While this trend is bound to continue, the degree to which new generations of Android phones outdo their predecessors will always ebb and flow. Handsets have been improving at a somewhat modest pace for the past year or so, but the next crop of smartphones to hit store shelves will represent a huge leap forward rather than a few short steps.
Two leading smartphone makers, Samsung and HTC, are on the verge of launching next-generation devices that will put today’s high-end handsets to shame. HTC has already unveiled its new One-series phones, and the two high-end models it showed off at Mobile World Congress are game-changers, plain and simple.
The HTC One X is the Taiwan-based company’s flagship smartphone for the first half of 2012, and it features a 1.5GHz quad-core Tegra 3 processor, a 4.6-inch 1,280 x 720-pixel Super LCD 2 display, an 8-megapixel rear camera, a 1.3-megapixel front-facing camera for 720p video chats, 1GB of RAM, 32 GB of internal storage, embedded 4G LTE and Sense 4.0 on top of Android 4.0 Ice Cream Sandwich. All that technology, mind you, is squeezed into a gorgeous 9.27-millimeter-thick unibody polycarbonate case. The U.S. version of this handset will feature a dual-core Snapdragon S4 processor and 16GB of internal storage, but the impact of this “downgrade” on the user experience is negligible — the phone is still lightning fast and beyond smooth.
HTC’s One S is a mid-range smartphone, though the term “mid-range” is used very loosely in this case. The device sports a 4.3-inch qHD AMOLED display, a dual-core 1.5GHz Qualcomm Snapdragon S4 processor, an amazing 8-megapixel camera, 16GB of internal storage, Sense 4.0 and Android 4.0 Ice Cream Sandwich, all packed within an even more slender 7.9-millimeter case made of Micro-Arc Oxidized aluminum.
While Samsung hasn’t yet unveiled its next-generation flagship smartphone, a series of exclusive BGR reportspaint a fairly comprehensive picture of the Galaxy S III. To start things off, we can expect the most stunning display ever to be used on a smartphone. This high-definition, 1080p-resolution, 4.8-inch Super AMOLED display will be to smartphones what Apple’s new Retina Display is to tablets. Toss in a 1.5GHz quad-core Samsung Exynos processor, an 8-megapixel rear camera, a 2-megapixel front-facing camera, 4G LTE, Android 4.0 Ice Cream Sandwich and a sleek ceramic case, and you’ve got one of the most remarkable mobile devices the world has ever seen.
In short, there probably hasn’t been a worse time than right now to buy a new Android phone and get locked in to a new two-year contract.
These next-generation Android phones will set a new precedent, and handsets that launch for the subsequent six to nine months will be playing catch-up. The chips within these new smartphones are faster, smaller and they consume power far more efficiently than the silicon that came before them. And while I haven’t yet had the opportunity to test the upcoming Galaxy S III, I have handled the One X and One S, and I can confidently say that they offer an end-to-end experience that is significantly better than what we see on the market today. The cameras alone, which are powered by a dedicated chip and are capable of capturing a RAW 8-megapixel image and returning to a ready state in just 0.7 seconds, are worth the wait.
These new smartphones will be slimmer, sleeker and more capable than anything on the market today, and they will still tout better battery life and more impressive performance. With HTC’s handsets ready to begin launching next month on AT&T, Sprint and T-Mobile, and the Galaxy S III set to be unveiled in April or May, Android fans would be wise to sit tight for now.
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Samsung Galaxy Nexus review

by Gerrit Vermeulen
January 20, 2012



Overall score
88%
9.5 Design & Build
9.5 Screen & Responsiveness
8.5 Cameras
9 Battery Life
8.5 Software
Developer: Google/Samsung
Platform: Android 4.0 (ICS )
Release date: Q1 2012
Genre: Android smartphone


After much speculation and even some incorrect naming, the Samsung Galaxy Nexus is finally here.
What’s more, it’s not only a new piece of hardware, but also comes with the latest version of Android version – Ice Cream Sandwich (4.0).
Does it measure up, or should it be filed under “meh”? Read on to find out!

Design and build quality

The front of the Galaxy Nexus, with the screen turned off, is almost featureless. The only things detracting from the smooth black surface are the earpiece and front-facing camera.
There’s also a notification light at the bottom, below the screen, but you don’t know it until it starts pulsing. There are no hardware buttons on the front, as Android 4.0 makes provision for devices without them (though it doesn’t restrict manufacturers from using them).
On the left side is the volume rocker, while the right side holds the power/wake button and three pins for, presumably, connecting to a dock. The latter is positioned to be within easy reach of your thumb, and both protrude just enough to be easily found by touch alone, while not distracting much from the overall appearance.
The top is bare, while the bottom is home for the microUSB charging/data transfer port, as well as the 3.5mm jack. Most OEMs place the 3.5mm jack at the top of their smartphones, but I’ve always preferred having it on the bottom. Your phone might go into your pocket upside-down this way, but it comes out the right way up without any fumbling (and it’s not like your pocket cares how the phone is oriented).
The back is also fairly uneventful, except for the 5MP camera at the top-middle, with the single LED flash below it, a speaker at the bottom, along with some logos from Google and Samsung between them. The camera and LED are surrounded by a thin metal trim, highlighting them without crossing the gaudy line.
Galaxy Nexus back
Galaxy Nexus
The casing of the Galaxy Nexus is plastic, but not the cheap kind. It feels solid and there were no strange creaks or squeaks. Overall, it feels like it can take some damage without snapping in half.
The back plate is also plastic, though it feels thinner and more flexible than the casing. It’s slightly textured, making it easier to grip, and it also doesn’t pick up fingerprints. It’s very easy to remove (there’s a small hole at the top for a fingernail and from there you essentially just peel it off), though it can be tricky to put back correctly.
The Galaxy Nexus measures at 135.5 x 67.9 x 8.9mm, and weighs just 135 grams – just 6g more than the Nexus S, but almost 20g more than the Samsung Galaxy S2.
Overall, the design is excellent. It’s clear that a lot of effort went into making the external hardware as unobtrusive as possible. The build quality is also quite good, though some may consider the back plate to be somewhat flimsy.

Internals

At the heart of the Galaxy Nexus is a TI OMAP 4460 chipset with a 1.2GHz dual-core CPU paired with a PowerVR SGX540 GPU. The latter is the same one found in the Nexus S and it is slightly puzzling why this has not received an upgrade.
There’s 1GB RAM to fill your memory needs, along with 16GB or 32GB of internal storage. The Galaxy Nexus does not have an SD card, though there are reasons for this. For the sake of brevity, I’ll only say that including an SD card introduces a lot of tricky problems (for those interested, this Reddit comment explains it).
For connectivity, the Galaxy Nexus supports WiFi a/b/g/n, HSPA+ (up to 21Mbps down and 5.76Mbps up), Bluetooth (version 3.0), as well as NFC – more on the NFC later.
AnTuTu Benchmarks gave the the Galaxy Nexus a score of 5,299 (averaged over 5 tests), placing it behind the Samsung Galaxy Note, Motorola Razr, and Samsung Galaxy S2, but way ahead of the HTC Evo 3D, Sensation and Motorola Atrix.
Galaxy Nexus angle
Galaxy Nexus

The Galaxy Nexus screen

The first thing you’ll notice about the screen is that it’s big. At 4.65 inches, it’s definitely in the “large” category. It’s also worth noting that a part of the bottom of the screen will almost always display the on-screen Android buttons, so the amount left for viewing is probably closer to 4.5 inches.
The display is absolutely gorgeous. It’s a Super AMOLED display with a resolution of 1280×720, which means that it has a pixel density of ~316PPI (close to, but not quite besting the ~330PPI of the iPhone 4 and 4S). It is a little sad that it’s not a Super AMOLED Plus display, but the extra room and resolution more than make up for it.
Reading, browsing, gaming, and viewing 720p videos on it were all a pleasure thanks to crisp text and bright, vibrant colours.
One of the things you might not actually notice about the screen is that, similar to its predecessor the Nexus S, it has a slight curve. While the benefits of this are up for debate, it certainly is a distinctive feature for the Nexus line.
Also worth noting is that there is no Gorilla Glass on the Galaxy Nexus. Not to worry though, as it can still take some punishment.
In terms of responsiveness, the Galaxy Nexus performed very well in general use (browsing, typing messages, swiping, etc.). AnTuTu Tester recognised up to 10 touch points on the screen, which is more than enough.

Sound and call quality

Call quality was great with neither side reporting any problems.
Unfortunately, the same can not be said of the external speaker, which was exceedingly soft. In a slightly noisy venue, you’d be hard pressed to hear the phone ring.

Cameras

On the back of the Galaxy Nexus is a 5MP camera with a single LED flash capable of 2592×1936 pixel shots and 1080p video recording. On paper there’s nothing particularly remarkable about it, but paper only tells half the story.
It’s touted as having “zero shutter lag” and it lived up to that. You can take a horde of shots in seconds and they generally come out quite well.
What’s more is that there’s a built-in panorama mode that just requires you to tap a button to activate it and then pan your phone across the scene.
Galaxy Nexus panoramic photo
Galaxy Nexus panoramic photo - click to enlarge
Sure, the 5MP sensor means that your photos aren’t quite as high in detail as those phones with 8MP or 13MP sensors, but they’re still good quality.
The front-facing camera was quite impressive when using Face Unlock, and managed to recognise a face even in dim lighting conditions.
Video capture was great – it’s hard to argue with smooth 1080p. The video camera app also has a nifty time-lapse option and the ability to take a picture by tapping the screen.

Battery life

Battery life was excellent. Under heavy use (sending and receiving messages and e-mails, browsing, using social networks, listening to music, and even taking a few photos), you could easily get through a day with upwards of 30% battery life remaining.
Under lighter use, you could go for two or three days without worrying.
Also worth noting is that the battery charges quite quickly. Using the bundled charger had the battery from 15% to 100% in just under two hours.
Galaxy Nexus panoramic photo
Galaxy Nexus panoramic photo - click to enlarge

Software

New Nexus hardware (historically) means that there’s a new version of Android that it’s showcasing, and the Galaxy Nexus comes with Android 4.0, otherwise known as Ice Cream Sandwich (our review unit had 4.0.2). Android 4.0 merges the tablet PC and phone builds of Android and brings a multitude of updates with it.
The first new feature is one which seems to have divided both users and onlookers – the new typeface, Roboto. I am no expert in this matter, so I’ll rather just say that I found it quite pleasant to read. Matias Duarte (senior director of Android UX) went into some detail about it on Google+ and there’s a very nice article on BoingBoing.
The lock-screen has received a new coat of paint. At the bottom centre of the screen is a circular lock icon which can be swiped right to unlock, and left to go directly to the camera. The notification bar can also be pulled down in the lock-screen, provided that you don’t have a lock-screen security mechanism set up.
Speaking of notifications: these can now be individually cancelled by simply swiping it to the left or right. Notifications can also contain richer elements – for instance, an audio player can display play/pause/skip buttons along with song info and an album cover.

Galaxy Nexus ICS - home screen
Moving on to the home-screen, this has received some subtle tweaks. There is now a persistent search field at the top of the screen, though it doesn’t take take any widget space away from the user. There is a new folder system which allows you to create a new folder by dragging one app on top of another. The bottom shortcut bar now allows for four shortcuts (excluding the launcher icon), and these can be changed by users with other shortcuts or even folders. Scrollable widgets are now properly supported.
The launcher is now horizontally paginated – paging right brings up new pages from behind the current page, while paging left fades the current page into the background. Widgets are now incorporated into the launcher and are accessible via a tab at the top or by paging to the end of the apps. I don’t particularly like this implementation – I think it would have made more sense to have the swipe action switch between the apps and widgets tabs while keeping the vertical scrolling in specific sections.
With that said, for the first time, I don’t feel the need to replace the homescreen/launcher with a 3rd-party one.
Galaxy Nexus ICS - New app drawer
Galaxy Nexus ICS - New app drawer
One change that’s been somewhat controversial is the inclusion of on-screen software buttons instead of dedicated hardware buttons. At this point, it’s worth noting that software buttons are not intended to replace hardware buttons, but to offer OEMs the option to include either one.
At the bottom of the screen, no matter where you are in Android, are 3 buttons: “Back”, “Home”, and “Recent apps”. “Search” and “Menu” buttons now need to be implemented by app developers, which makes sense as not all apps make use of them.
However the “Menu” button is currently a bit of a mess. Depending on the app, it can be in one of three places: in the top right corner of the top action bar, in the bottom right corner of the bottom action bar, or (if the app has not been optimised for Android 4.0) in the bottom right corner next to the recent apps button. The first two locations are acceptable – app developers need the flexibility for their apps – the last location is just silly.
“Recent apps” isn’t technically new – it used to be a long press function of the “Home” button – but the UI for it is much different from previous phone versions. As in Android 3.0 (Honeycomb), apps are now in a scrollable list with their name and a shot of their current state. Swiping left or right removes the app from that list. It is not a “task killer” in the traditional sense, nor does it need to be.
The last new button to be introduced, is the optional “Up” button, located in the top left corner. This has caused some confusion, but hopefully the new Android Design website will clarify its use. Essentially, the “Up” button is for in-app navigation, while the traditional “Back” button generally takes you back to the previous screen viewed (though it can and does get more complicated than that).
Galaxy Nexus ICS - Disabling apps
Galaxy Nexus ICS - Disabling apps
The keyboard and text input in general have been upgraded. Word prediction is truly excellent and if it can’t find a correction, the word is underlined. Simply tapping on a word will select it, bringing up a list of suggestions along with the option to put the word in your dictionary. A feature that I find outrageously useful is that if a word gets wrongfully corrected, simply hitting backspace will revert it to what it was before correction.
Naturally, the browser gets a bump up. Bookmarks can now be synced with Chrome, pages can be saved for use offline, and tab management has never been easier (two taps creates a new tab and a tap and a swipe removes a tab).
There’s a new security feature that had some people (including me) chuckling when they figured out it could be fooled with a photograph, namely Face Unlock. It’s easy to configure, and during the set-up you are required to choose a secondary pin/password/pattern for when it can’t recognise your face. While Face Unlock is probably the least secure of all the mechanisms available, it’s the first one I can see myself using for an extended period of time without getting frustrated.
Galaxy Nexus ICS - New browser main window
Galaxy Nexus ICS - New browser main window
Weird PINs, convoluted passwords, and patterns that require all sorts of finger acrobatics make me want to throw my phone into a pool of lava, while Face Unlock is rather unobtrusive and even a little personal – your phone recognises you.
Next, there’s “People” – a new app that serves as a central location for contact information. Google+ ties in with it quite nicely, though it remains to be seen if other social networks will do something similar. One problem with it is that contacts aren’t merged, so you can end up with multiple copies of the same contact because of multiple accounts and/or Google+.
Of course, there are lots of other additions and improvements. Most of the Google apps and widgets have been updated; taking screenshots on the device is now possible (hold power + volume down); there’s a data usage monitor that allows you to limit mobile data usage; Android beam works really well – just hold two capable devices back-to-back and tap the screen to share; and many more that there’s simply not space to discuss.
Galaxy Nexus ICS - New browser tab interface
Galaxy Nexus ICS - New browser tab interface

Conclusion

If someone were to ask me which phone they should get for their next upgrade, I would have very little hesitation in recommending the Galaxy Nexus as one of their top considerations. It is a remarkable device into which a lot of care and attention has gone.
However, the RRP of R6,999 – R7,299 can be a killjoy to some, but hopefully contract pricing will be more agreeable.
The Galaxy Nexus is the standard by which Android phones will be measured for the next year, and it has set the bar high. I’m quite excited to see what device manufacturers can come up with.
Galaxy Nexus
Galaxy Nexus

Monday, January 2, 2012

Data usage: Smartphones vs dongles « Broadband « MyBroadband Tech and IT News



January 2, 2012
0 Comments



Vodacom provides insight into the data usage patterns and growth on its network.
Over the last twelve months the data consumed by smartphones increased tenfold on the Vodacom network while data used by dongles only showed moderate growth.

This is one of the surprising revelations made by Vodacom CEO Pieter Uys who addressed the media at an event in Sandton.

Uys revealed that the average data consumed by mobile broadband dongles grew from 500MB to 550MB year-on-year. This translates into a 10% yearly growth in data usage on dongles.

Smartphone data usage in comparison grew by 100% over the same period – up from 40MB per month to the current 80MB per month.

Another interesting statistic is that the ratio of dongle/smartphone data usage on the Vodacom network changed from 80/20 last year to the current 60/40.

The reason for this strong smartphone data usage is twofold: there are far more smartphones on the Vodacom network and smartphone users are consuming significantly more data.

Vodacom currently has 1.1 million data dongles on its network, up from 1 million a year ago. In comparison Vodacom has 4.1 million active smartphones on their network.

Uys added that he expects the strong growth in smartphone uptake to continue, especially with the price of Android devices dipping well below R1,000 each.

Tuesday, August 30, 2011

Android on your iPhone | TechCentral

[By Craig Wilson]

There’s less and less separating mobile handsets from one another when it comes to the hardware that powers them. So, what happens when users can decide for themselves what operating system software they want to run on their phones?

Just looking at the latest smartphone offerings from Motorola, Samsung, HTC and other device manufacturers, high-end phone hardware is looking increasingly similar: dual-core processors, 1GB of RAM and screens with at least 900 pixels on the long side are now standard smartphone qualities, regardless of brand.

Despite minor differences in screen resolution, dozens of phones from different manufacturers all run Android pretty much out the box. What separates them is a user interface overlay of some sort — Samsung’s TouchWiz, HTC’s Sense or Motorola’s Motoblur.

And that’s really the point: as devices look more and more like one another, there’s less emphasis on hardware differentiators and more on the little tweaks and user interface alterations made by manufacturers.
And then there’s the iPhone. Unlike Android, Apple’s iOS software doesn’t even pretend to be “open”. But that hasn’t stopped people from finding ways around this. The iPhone can be “jailbroken” and then the possible alterations are only limited by the user’s imagination and abilities.

Apple tried to argue that “jailbreaking” a device violated end user agreements. But US courts disagreed, saying that once you as a consumer have bought a device, it’s yours to do with as you wish.

So what if you love iOS but can’t afford an iPhone, or you can but you’d love the LED-flash and higher resolution camera a competitor’s device has to offer? Just as some people run Windows on Apple Macs, and vice versa, it’s surely only a matter of time before you choose your device, and then your operating system, rather than the other way around.

Of course, manufacturers hate the idea. They spend fortunes on user interface design and operating system development, in part so that they can try and be the first to offer something a competitor doesn’t. Where devices are becoming more homogeneous, software is a great place to differentiate.

But the disapproval of manufacturers isn’t going to stop resourceful consumers from figuring out how to make their devices operate exactly as they’d like them to, even if that means replacing the software that powers them.

Android users are already well known for overhauling the software shipped with their devices through a process called “rooting” — not to be confused with the Australian use of the same term which means something decidedly less technical. By rooting an Android device, users can make big or minor alterations, from choosing to store applications on an SD card rather than the device’s internal memory to installing a heavily customised operating system.

Steven Ambrose, MD of SA consulting firm Strategy Worx and a serial device dabbler, says that as hardware gets more and more generic, it’s possible consumers will start installing different operating systems on their phones, much like they’d choose to install Linux on a PC instead of Windows.

“A perfect example is the HTC HD7,” Ambrose tells me. “That phone has been released running Windows Mobile 6.5, Windows MobilePhone 7 and Android. The devices have had slightly different names, but all run the same hardware.”


He says with the forthcoming iOS 5 from Apple no longer requiring a desktop or laptop to set up, this may be the final step required to move the ideas of the Hackintosh to the world of mobile devices. The Hackintosh community creates hacks that allow users to install Apple’s Mac OS X on non-Apple hardware.

Though the majority of consumers are quite happy to use their devices as the manufacturers intended, there are a growing number of power users who want to eke the most out of the hardware and make it conform to their expectations rather than the other way around.

iOS users might ask why anyone would want Android on an iPhone, and Android users might ask the same of iOS users, but consumers have different demands.

Recently, a woman approached me in a coffee shop and asked me to help her connect to the Internet. She put her MacBook Pro in front of me and my jaw dropped when I saw it was running Windows 7. I asked her why she’d ditched Mac OS X and she said it was because her company used software that didn’t run on the Apple operating system.

Like it or not, we’re still bound by the whims of those who make the smartphones we use and, despite the enormous capabilities inherent in their devices, we remain constrained by the artificial walls created by manufacturers. Those walls may be about to come tumbling down.